| 12-21-2003, 03:19 AM | #1 |
In Starcraft, there was a game I used to like to play sometimes. It was called Tug of War, where you select your units and they spawn. They rush toward each other and kill each other. When a few units die, of course the killer unit moves forward, and you gain ground. When one faction has reached a certain point, they win. I'm doing that for my map now, but I'm gonna try to put heros in it somehow without making it unfair. Any ideas on how to implement heroes? |
| 12-22-2003, 02:02 AM | #2 |
yes i do, make it so that each unit you kill gets you 1 gold, and make a hero cost 100 gold so when you buy it, it goes into the line of ppl |
