| 09-22-2002, 09:02 AM | #1 |
Hola, 1. Is there any way to make a spell like rain of fire appear with triggers? 2. Is there any way to make a master unit that will take damage every time another unit is hurt..... ------------------------------------------------------------------------------------ ex: if a unit from player X dies, then unit Y from player X is damaged by a factor of the other units hitpoints...or by like 500, and also would it be possible to make this a constant trigger. ------------------------------------------------------------------------------------ (now I'm not the best at triggers so don't pile me with homework :D ) And 3. How do I set the fog on a map, I want it white but thin (whenever I try I end up not being able to see anything but white on the map, DOH!) :D So...can anyone help? Oh ya, one more thing... Fear The Fearsome Fury Of The Forest Fawn! I just felt like typing that. :p |
| 09-24-2002, 12:37 AM | #2 |
c'mon now...someones gotta be able to help. :mad: |
| 09-24-2002, 04:15 AM | #3 |
Guest | 2. Event: A unit owned by Player 1 (Red) dies Action: Set life of (Bob) to (Life of (Bob)) - 500 A trigger is constant by default. You have to turn them off explicitly. > (now I'm not the best at triggers so don't pile me with homework ) Is that a nice way to say "please do it for me"? ;) 1. You could theoretically create an invisible unit near your target location, then tell the unit to cast the spell. Your unit would, of course, need to have the Rain of Fire ability. Does anyone know the model string for a "null model" - an invisible unit? I recall reading that there is one, but a cursory look through my listfile.txt was fruitless. I could use this for something I wanted to do too. :) |
