| 12-22-2003, 12:11 PM | #1 |
is there anyway to make a hero learn an ability and then be able to set that abilitys level instead of it just staying at level 1? |
| 12-23-2003, 02:31 AM | #2 |
well, you could have a trigger for it, Event: a hero learns an abilty Conditions: unit equal to____ ability equal to______ Actions: Display to (owner of triggering unit) the text:something like what level do you want it to be? Define variable, triggering ability equal to:ability(gen) Event: something like 1 is entered as an exact match Actions: run trigger whatever ignoring conditions Event: Conditions: actions: set level of ability(gen) to whatever number you entered, one to three, and just copy the trigger 3 times and change the number, the noob way to do it!:ggani: lil incoherant, but I hope it works |
