| 12-24-2003, 12:49 PM | #1 |
How can you make a doodad (fire) appear on the Hero's sword when an auto-cast ability is turned on? |
| 12-24-2003, 12:58 PM | #2 |
Apparently not. I tested it out. It is considered casting an ability only if clicked then a target is selected. At least for Searing Arrow, I am not sure if all autocast missile abilities work the same way so you might want to test it out yourself. EDIT: What possessed you to change your question AFTER I answered it? Anyway, some autocast abilities have order strings for when they are turned on/off, Searing Arrow is flamingarrowon / flamingarrowoff (I think). You should be able to use 'unit is issues an order with no target' events to do what you need to do. |
| 12-24-2003, 01:29 PM | #3 |
Lol, sorry about changing the question. It wasn't the right question, so I totally re-worded it. Again, I'm sorry. :D :ggani: And this new WCIII Cursor I d/led roxors And I looked in the Object Editor, it's Unflamingarrows Flamingarrows EDIT: can you make your own order string? It doesn't work :( Could you tell me step by step how to do it?? (No, I'm not lazy right now, I've been tryin') |
| 12-24-2003, 04:57 PM | #4 |
It works just fine for me. Event Unit is issued an order with no target Condition Issued order equal to flamingarrows (same with unflamingarrows) Action Whatever you want Post your trigger maybe? I can't say for sure why it won't work for you... |
| 12-24-2003, 06:29 PM | #5 |
I never thought it was possible, but yes, I am that stupid. I did flamingarrow, not flamingarrows :P I figured it out now, thanks a lot :D |
