| 12-24-2003, 04:12 PM | #1 |
Hi guys, i'm making my first own map but i'm noob in ability editing :( It's quite a long time i have a problem making a new aura/ability for my hero: is there a way to make an aura that increases both mana regeneration and armor? I tryed to copy brillance aura and to add armor bonus but when i try it, it boosts only mana regeneration rate and same thing happends with devotion aura. :( plz help me... |
| 12-24-2003, 08:11 PM | #2 |
Try using Orb of Slow/Orb of lightning new and adding both to that...make sure they are unit abilities. Might not work, dunno. |
| 12-29-2003, 12:30 PM | #3 |
Thx for the tip, but adding the effects to the item abilities i can't use both brilliance aura's and devotion aura's effect. anyway i think i found a method to solve this problem: i make an upgrade that boosts the mana regeneration rate of the hero and i make a script that researches the upgrade in the same time i learn the ability with the hero. Can it be a good solution? |
| 01-14-2004, 11:37 PM | #4 |
or give the hero brilliance, and trigger it to be the same level as the health regen. and make the icon hidden this wont work if you need 5 abilities per hero |
| 01-27-2004, 02:54 AM | #5 |
this is incredibly easy with UMSWE, as you can have GUI triggers that use custom spells/abilities. just make a trigger like this: Blood Elemental Events Unit - A unit Learns a skill Conditions (Learned Hero Skill) Equal to Blood Elemental (Avatar of Blood) Actions Set learned_ability_name = Blood Elemental Game - Display to (All allies of (Owner of (Learning Hero))) the text: ((|c00800000 + (Name of (Owner of (Learning Hero)))) + ((( Has just advanced + learned_ability_name) + to level ) + ((String((Learned skill level))) + .|r))) Player - Set the current research level of Blood Elemental to (Learned skill level) for (Owner of (Learning Hero)) and have an upgrade that boosts either armor or mana regeneration. the other option is to make either ability a regular unit ability, give it to the hero, but disable it untill the hero learns the other part. then do a "unit - enable ability" action on the hero, and voilla. |
| 01-31-2004, 09:06 PM | #6 |
:foot: if your using the regular tft editor then heres how: Base your ability off brilliance aura, then under the "buff" field near the middle double click and add "Devotion Aura" There now that should do it! |
| 02-02-2004, 01:24 AM | #7 |
oooooooo that would explain alot........ |
