| 09-22-2002, 11:18 PM | #1 |
Most abilities have a variable which is called "orderstring" (or something close to that...) in the .txt files. Possibly you could edit the abilities which don't in the .txt files(crow form?) add in an orderstring and import the edited txt into your map? I haven't tried it so I wouldn't know... |
| 09-23-2002, 08:49 AM | #2 |
sounds like it could work. try it out and keep us informed about it :D |
| 09-23-2002, 07:11 PM | #3 |
After looking at it, crow form already has an order string, its ravenform and unravenform. What is an ability which doesn't? |
| 09-23-2002, 08:16 PM | #4 |
item ability?? such as item animated dead or summon skeletons... |
| 09-23-2002, 08:53 PM | #5 |
someone posted once about 3 abilities that didnt have orders... maybe you can make a search for it. I believe one of them was bear form. |
| 09-23-2002, 09:18 PM | #6 |
hmmmz... i tink if you cant display the string of a particular order through triggers, there is simply no ways of parsing a string to action that order... i read the itemAbilitiesFunc.txt for the orders... i noticed that item animate dead has an order, but if you parse it through as a string, it doesnt get recognized... doh... |
| 09-24-2002, 03:21 AM | #7 |
Bear form has an order |
| 09-24-2002, 12:32 PM | #8 |
cool! i tink the best way to test is to still trigger the display for the issued order... cos if they do have an order, you'll definitely get a result out of it (rather than scratching head and looking for an answer... which is what i did... -____-")... |
| 09-24-2002, 04:05 PM | #9 | |
Quote:
Precisely, there are 6 abilities that can't be caught up by triggers: storm crow form, bear form, crow form(of Medivh) and their corresponding un- form. You can still find their so-call order strings in the .txt file, such as ravenform, unravenform etc. , but the game is just unable to catch these abilities when they are used! This bug wasted me several hours when I was making my game and I was forced to use a much more complicated trigger to complete what I want. :( If you guys still not believe, test this: E: unit issues an order w/o a target, targets a unit or a pt C: A: display (issued order) You can find the order strings of all actions and abilities with this simple trigger except that of the 6 abilities listed above. BTW, I'd also like to point out that order issued by "right click" is always "smart" instead of the specific action performed! This little tricky thing costed me another hour to figure out! :rolleyes: |
