| 12-25-2003, 04:21 AM | #1 |
I've looked at the tutorials and checked them twice and I couldn't get it to work. I made a custom model and everything works fine. I used lithowrap or something and did all that jazz. When I put it on my model though, it puts the texture on each individual side instead of putting the certain texture on the certain side. (I use Milkshape) Heres what i do: 1.Make the model in milkshape and save it. 2.Go into lithonwrap and open the file. 3.Select everthing and make the layout by selecting box. 4.Save it as a milkshapefile and as a bmp. 5.Open the bmp in photoshop and skin inside the lines. Save it. 6.In biturn turn it to a tga. Then turn that into a blp. 7.In the heading(mdl) make the texture path be "darkshrine.blp".(thats my model and texture) 8.Go into wc3 veiwer to see my model. When i do that my blp appears on each side instead of the designated spot. Can someone tell me what im doing wrong plz, |
