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Changing weapons?

12-25-2003, 05:08 PM#1
Maegus
I'd like to change a Blademaster's sword into a sheep... could I just do this with a few triggers, or maybe some SLK editing? Or would I need to edit the model?
12-26-2003, 11:30 PM#2
Nemesis9x
Only editing the model because the sword is with the blademaster.
12-28-2003, 05:27 AM#3
Elf of Darkness
or u could alpha out the sword, and just attach a sheep to his hand
12-30-2003, 09:58 PM#4
Shadow_Strike
you could alpha the sword, but then the team color would show as a sword anyways...
01-01-2004, 07:06 PM#5
1337neil
How do you add stuff? Like adding the angel of ressurection's sword onto a unit, they did that on trunks in the DBZ rpg..
01-03-2004, 05:01 AM#6
Kamahl
What does "alpha it out" mean? Because I'd like to give the blackrock Blademaster a normal Blademaster's sword (without the yellow streaks), or Grom's axe, but can't model. So, how do I alpha it out?
01-04-2004, 03:00 PM#7
megaerathia
Quote:
Originally posted by 1337neil
How do you add stuff? Like adding the angel of ressurection's sword onto a unit, they did that on trunks in the DBZ rpg..

import model then go to triggereditor choose the special effect triggers choose add to unit add it to left or right hand then the mdx or mdl.....
01-04-2004, 05:21 PM#8
Oxalic
was that a challenge?

Ok the blademaster might look different i removed team color, but Hero Glow needs model editing. This is a skinning job (simple alpha) and then you can trigger on the sheep or make it based off an item like i did (Item Sheep, effect Vamp aura, changed vamp aura model effect to a sheep then its location to weapon, and in some screenies right hand
01-04-2004, 07:53 PM#9
cangrejo
Quote:
Originally posted by Gung-Ho_Guns
What does "alpha it out" mean?


I also "need"(want) to know this ;)

Finnish people are the greatest!! i think.. i dont know.. i was in a sauna once.. and the old men liked it hot.. the sauna i mean............


edit: I removed like 20 lines of bull*** after the sauna thing and fixed the quote (it was fsxed) edit again: i fixed the qoute (better look at preview next time(oh there isnt any))
01-04-2004, 10:00 PM#10
Oxalic
There are four channels in a skin (skins are .blp files) Red, Blue, Green (the three prime colors) then there is the alpha channel. It's really transparency. It's based off two colors white and black. Black will make it 100% see-through. White will make it totally opaque (visible). I alphaed out the weapon by making it 100% black in the alpha channel.