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AOS map to revolutionize all AOS's

12-25-2003, 07:48 PM#1
-={tWiStÄr}=-
Okay I already made a thread about this a long time ago but everyone abondoned me :( SO if this is not allowed (2 threads on same thing one dead tho...) delete it :(
but, what i am making is an AOS. It is going to be very stratigic, more on how you pick units and order them around.
so here are some features
Code:
Terrain

- River
    - fortresses can be built on its banks
    - very stratigic

- Mountain
    - units can ambush from behind
    - higher unit has advantage
    - towers can be built on it

- Maze (in top)
    - Not so much for fighting (only heroes go up there)
    - Lots of quest for items

Units

- Army
    - Pick which units
        - You can change around teams (spawns) of units (10 units)
            - in game if you see they are sending a lot of melee units you can change your teams to conpensate for this
    - two completely diffrent armys graphicly wise
        - a footman for one army will have custom skin and\or model while a footman on the other army may have a diferent skin and/or model

- Heroes
    - each is good for certain army types
        - example: an archer heros abilitys would be helpful to archers with abilitys such as trueshot aura
    - many custom spells
        - trigger spells
    - 10 heros so it is easy to pick your hero
    - complete hero information on pick
    - hero evolution (maybe)
    - inventory system where hero carrys 2 hand items, 2 foot items, 1 other item (permision pending)

Bases
    
    - Minas tirith style base (levels giong upwards)
        - 1st level = army spawning
        - 2nd level = army management
           - upgrades, orders, team management
        - 3rd level = hero management
            - items, weapons etc.
        - 4th level = possible big boss or last resort defence
    - ground level 
        - stratigic wall setup
        - towers on walls
        - you can build your own walls for more stratagy

Other features
    - FPS tower
        - I know many comments are going to come up about this so I will tell you now, I have ideas on how to make it balanced like
            - doesnt shoot unless your controlling
            - it will be completely trigger attacking so i can modify its hit %
    - Quest
        - Give you items, mercenaries etc.

well thats about it, i will edit this post with new things what i need now... sorry for long post

- modeler
- skinner
- possible storyline maker
- Terrainer I can barely manage this map with no modeler or skinners or anything but without a terrainer, it will suck

Ill give anyone who volunteers to help more info on what i need.
phew! that was long O.K. now its your turn
:D
EDIT: NO! I WAS A STUPID IDIOT AGAIN :( i get so confused around this forum:( everything has same name or very close:( i feel so stupid but this goes in map team gathering:( ARG! IM STUPID!
12-29-2003, 09:17 PM#2
-={tWiStÄr}=-
:( no one will help? or even move it :( now im sad:nono: im gonna give this a couple days for help... then ill delete it :nono:
12-31-2003, 02:59 PM#3
BloodHunter
I think for 1, this is a campaign Team Gathering Forum.. And- I think alot of people got over AOS's and are trying more complex games, such as RP and DND....
12-31-2003, 03:43 PM#4
-={tWiStÄr}=-
1. I told someone to move it
2. not on b.net
and if noone wants to help, ill do it myself. i have all the skills i mentioned, just not very good. :(
12-31-2003, 03:51 PM#5
BloodHunter
You have to offer people something I guess, or go with the most popular type of map.
12-31-2003, 08:17 PM#6
-={tWiStÄr}=-
offer them what? points? points are mine, I only need the help to make it better than it will be. I can make this without losing anything. If you mean show them some of my skills, I can do everything i mentioned, just not as well as other people. and what is the most popular type of map?
01-03-2004, 12:58 AM#7
-={tWiStÄr}=-
deleting if no results by tomorrow :nono:
EDIT: tried deleting, can someone else its just takeing up space