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Help?!

12-26-2003, 03:46 AM#1
Maegus
I'm attempting to attach the PH1 music to a Rockin Arthas doodad as a looping 3D sound. Since there's no attach to destructible function, I just attached it to a unit standing right next to the Rockin Arthas.

However, every time I load the map, I never hear the sound, so I'm going to describe exactly what I'm doing, and hopefully someone will correct my mistake.

I used the PH1 music as a sound variable instead of a music one. In the variable properties, I checked Looping, 3D sound, and Stop When Out of Range. I set the Volume to 127, and the Fade In Rate and Fade Out Rate to 10. Then, I set the pitch to 1.00. The Minimum Distance was 0, and the Maximum Distance was 100000. The Cutoff Distance was 3000.

Finally, I set the Effect to Default, and the Channel to General.

Finally, my trigger to start the sound goes like this:

EVENTS:
Time Elapsed - 0 seconds.

ACTIONS:
Attach PH1 to Unit.
Play PH1.


I have all the sound channels on in the in-game Sound Options... and I think I've done everything necessary... what's going on?
12-26-2003, 03:28 PM#2
Ligature
Is the sound you're trying to play stereo or mono? A 3D sound has to be mono.