| 12-26-2003, 10:03 AM | #1 |
I showed up on these boards a few weeks ago and dropped screenies of two CnP skins I did. Well, here's a 100% freehand work. Seriously. No CnP of any other skin! It's a High Elf fighter-type. Initially I based it off the Gauntlet Valkyrie. The original model is the Sentry (I'm using it with a sword and shield) and I will probably do a remap Blood Elf version for public use. |
| 12-26-2003, 12:03 PM | #2 |
Hey TaG been a while. Anyway I think the skin looks too bright and cartoony. |
| 12-26-2003, 02:41 PM | #3 |
This belongs to the gallery... so [MOVED] |
| 12-26-2003, 03:33 PM | #4 |
I agree w/xaran. Too bright and cartoony. It also need a lot of shading done. Right now it looks very flat. Could you post pics from different angles because all i see is part of the side. From what I see though, you might consider putting much more detail on it. Great for your first free-hand stuff though. Just keep working on it. |
| 12-26-2003, 04:19 PM | #5 |
I think If you were to use a darker skin tone, it would increase the contrast between the skin and the hair, and would make it look much better |
| 12-26-2003, 05:09 PM | #6 |
I would also give her eyes. Right now she doesn't look real at all because she just has white holes in here head. Give her eyes some life. |
| 12-26-2003, 05:40 PM | #7 |
I'm moderately sure the weird-looking shading is a result of the viewer. Because GOD DAMN IT it's shaded. Is there some sort of trick to getting the shading to show up? I'll take another shot in the WE and see if that's the problem. Take a look at the skin (DON'T STEAL). Like I said, look I was going for was similar to the Valkyrie from Gauntlet Legends so I know it looks cartoony. Under normal conditions such bright colors like white, blue and yellow mixed together would typically be seen on some sort of Saturday morning cartoon character. By the way, I knew Xaran Alamas briefly from when he did graphics work for Command and Conquer: Red Alert 2 (back then he used the handle Chrono Loony). We weren't freinds, but we did bump into each other once in a while. Not that I'm gonna milk that for anything - not that I could. Now I know I didn't shade her back and the grayish "hip part". It's called being lazy because it's the back. :P |
| 12-26-2003, 05:42 PM | #8 | |
Quote:
Elves dont have pupils in Warcraft. |
| 12-26-2003, 05:57 PM | #9 |
It must be a problem with the viewer, because in WE she looks fantastic! The only thing I'd change is the plain, unshaded-looking shoulderpad. The graphic underneath is shaded, just not the alpha, so I'll go screw with it. Yeah I know the face on the left one looks funny. Model problem, not me. (Is swearing allowed on these boards?) |
| 12-26-2003, 06:43 PM | #10 |
Hmm... looks pretty good. But it is a little bit bright. Some parts should be shaded just a bit darker. Also when you save your skin as a blp, increase the quality when it asks you what quality you want to save it at, and it will get rid of that blurryness around her chest. :ggani: |
| 12-26-2003, 06:46 PM | #11 |
Couldn't get it higher than 80 without the model having a stroke :P |
| 12-26-2003, 08:21 PM | #12 |
I know that the elves don't have eyes, but those eyes just look like they deserve pupils. If you get my drift. |
| 12-26-2003, 11:03 PM | #13 | |
Quote:
In fact, nothing in Warcraft III does; check any skin. |
| 12-27-2003, 12:53 AM | #14 |
they do, its just in another area of the skin, you can see the eye right there, like in the peasent skin, you will find this blue thing that looks like an eye, same with the knight |
| 12-27-2003, 03:13 AM | #15 |
Siren has an eye in the skin and its where it should be. |
