| 12-26-2003, 11:59 AM | #1 |
I am working on a short cinematic and jhave come up with a problem. I am heavily dependent on my units doing the correct animations when they should. the trigger I use is : Animation - play unit animation. lets say I type in stand 3 (there are stand 1 up to stand 4). I really want the unit to perform the stand 3 animation, but when I watch my cinematic it perfrms almost any stand except the one I want. Anyone know how I can "lock" teh animations so that when I say stand 3, it does the stand 3, and nothing else? |
| 12-26-2003, 12:59 PM | #2 |
There is only one "stand" animation. The rest that have numbers after them are only variations of that animation. You have to use the action "Animation- Play unit's animation using specific rarety". The common variations are usually smaller than the rare ones. :D hope that helped. |
