HomeUser Control Panel (unavailable in archive)ForumsTutorialsArt GalleryResourcesMaps

Crystal Palace (Need a Few Peoples)

12-27-2003, 12:21 AM#1
neverlotus
Looking for a team of map makers. Skill is not as important as being able to work with a small team and the ability to create something unique and interesting. However having a skill in a certain area would be a great asset.

Map Name: Crystal Palace

Objective: 3 teams of 4 unique heroes each are in battle with each other. In the middle of this world is The Crystal Palace an undiscovered, ancient Palace holding wonderus and powerful things. Each team whille battleing each other will try to take the Palace. The team which takes the Palace (This will be done by captureing a special item located in the Palace held by a undetermined unit at this time) will gain certain things (undeteremined at this stage, could be a large variety of things including gold, experiance, items. But oviously a strong strategic point to attack from).
Units will be spawned AOS style from specific points within each base. The units will be upgradeable in a wide variety of means and every team has a unique set of units with more than just appearance differences.

Heroes: There will be only 4 heroes to choose from on each team, but they will be highly unique and contain a new skill system which I believe might prove very cool.

New Skill System: Simple will utilize the item "Spell Book". Each hero will have 5 Skill Types which they can learn. ie. A fighter could have :Combat,Offencive,Defencive,Tatical and Leadership skills. Each Skill would contain a variety of unique spells//abilities related to that type of skill. ie. Combat would contain a regenerative ability, a small attack boost, a small armor boost,a small boost to agility and strength and perhaps a spell. Offencive would contain a attack boosting ability, a larger boost to attack then combat would give, and a larger boost to strength than Combat would give, and perhaps a spell as well.

As of now this map is merely in the planning stage and I am wondering if there is any intrest in developing such a map. I would be starting this map from the ground up and would need a few skilled people.

The Team would be small consiting of perhaps 3-5 people.

I can do a variety of things myself and am more of a jack of all trades.

I am looking however people with skills in the following area's

1) Terrain and Geography Design
-important because a map just isn't a map without a beautiful landscape to play it on

2) An advanced triggerer (knowledge with JASS would be a wicked asset for I myself have little skill with it)
-triggers either break or make a map, preferable 1 person would be working on this area of the map since more than one can cause confusion. However if you work best with a certain individual who is willing to work with you I will not object.

3) A model designer//Skinner
-this map i am hoping will boast some of the uniquest models created. Since each hero is completely different and will be unconnected from the currect Warcraft III heroes modelling will be key. The units themself which spawn will not need models since it will take too long. They will if possible have skins done for them since skinning can create a new and completely different look if done right.
-if models become more of a problem then otherwise projected we will resort to skinning to redue most of the heroes.

4) Story writer//Concept Artist
-a game just isnt the same without some background to go one. Although not extremely important, it would be a bonus if I could get (1) person to help me on this.


Simple as that. The Map can start at anytime once i get a few people. However since exams are coming up in January this Map may have to be put on hold for a little time. Not long since I never study but for at least a week.

Any comments or questions are welcome since this map is merely in the planning stage.

You can contact me at [email protected] and please clearly label your e-mails since at best i get more than 200 e-mail that are purely junk. Thank you.