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Blizzards hero-tower system

12-27-2003, 03:40 AM#1
zotax
Blizzards recently made its own td type map, its quite advanced and the gameplays not bad. Anyway they have a system where you can buy a mini item (like mini scout tower) and then place it and the tower that results gains experience can use hero powers etc.
The map is unprotected and Ive had a look how its done, I would have though it worked by creating a unmovable hero or something like that, but it doesnt seem to work like that.
Anyway theres quite a bit of custom text, which I dont understand so could someone please have a look at it and explain to me the details of the system? Its an interesting gameplay addition that I would like to experiment with.

You can download the map from here:
http://www.battle.net/war3/maps/war3xbonusmaps.shtml
12-27-2003, 04:21 AM#2
Scarlet-Russian
they did it the way i suggested way back when and actually tried to implement in my Frozen Dreams Tower Defense (which, like all my endeavors, never saw the light of day) they simply made a hero that "Is a building - True" and has a movement speed of 0. They have a fake on just for the splat which i guess won't appear under a hero and thats that.
12-27-2003, 05:05 AM#3
zotax
Yea thats what I though they had done, I just saw some custom text in a the hero tower trigger and though that it might have had some relevance.
12-27-2003, 05:32 AM#4
Scarlet-Russian
if your talkin about customscript -> RemovePosition (blah blah) or something like that then ya, that is important. It reduces lag by removing the point from memory. That's the only custom text i could find tho... maybe ur talking about something different... care to be a bit more specific if so?
12-27-2003, 07:07 AM#5
chuayw2000
One of them is about
Code:
set bj_wantdestroygroup = true 
or something...
12-27-2003, 07:22 PM#6
zotax
It doesnt really matter what it is anymore, but thanks anyway