| 12-27-2003, 04:00 AM | #1 |
okay so IF i finished a model and stuck a UVW box mapping on it, went into unrapper 4 and changed the mapping thing to 180, used the texporter to save it as a tga, skinned it, and applied that skin to my model, would it be fully working if it was animated and everything, ready for exporting? just wondering, seems way too easy i know ;) but i really want to get a model done and skinned here. |
| 12-27-2003, 04:29 AM | #2 |
From what the read me in the war3 art tools says, you can only planar map for animations nothing else will work. Also I am having some bad experiences with unrapper 4 and texporter, so you might want to practice map somthing else first with unrapper and use texporter and see what happens. |
