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Filepath for the Riderless Horse?

12-27-2003, 05:49 AM#1
Burpcycle
What is it?
12-27-2003, 06:01 AM#2
John_Drake
The filepath for the horse is the same as the knight, Textures\Knight.blp

Simply edit the horse on that skin and it will show up on the Riderless version as well.
12-27-2003, 06:13 AM#3
Burpcycle
DAMN... thanks anyway.
12-27-2003, 04:02 PM#4
ls_freak
Just copy the Knight skin to another location (like Textures\RiderlessHorse.blp) and then do simple .mdl editting to get the Ridderless Horse model to take that skin path... not hard, although I've never had the time to try :p
12-27-2003, 07:18 PM#5
Burpcycle
Would that work?
12-27-2003, 07:35 PM#6
ls_freak
It should... just make sure you give the texture path in the .mdl file the same texture path as the copy of the knight skin that you make. Just copy the skin somewhere else, edit it, and stick that path in the .mdl instead of the other one... have fun finding it though :p
If you need a tut, there's one in the tutorials section, under modelling I think.
12-27-2003, 07:51 PM#7
Burpcycle
Thanks, that'll help me out a bit.