HomeUser Control Panel (unavailable in archive)ForumsTutorialsArt GalleryResourcesMaps

Help Spell Trigger

12-27-2003, 06:42 AM#1
Bloody_Crhono
Ok I need a kind of trigger who change unit attack speed and in the end reset him i try to change it per animation speed but it don't work...
item... use automatic charge dont work so i decide to modify stats... agility kinda dont work to so Im about to kill myself plz help me... emote_sweat,
12-27-2003, 07:49 AM#2
Alakafizz
My solution would be to remove your unit from the map, and create another unit with the same skin, but different stats on the same location - and when the spell runs out, replace him with the "old" unit.
12-27-2003, 07:53 AM#3
Bloody_Crhono
i try to hide and pause my hero and put another unit and remove it in the end... but how could I put him in the GOOD place... its like : Create a unit in Location ( I DONT HAVE LOCATION ) you can't say or i THINK you can't put : create a unit near this unit (trigered unit)
12-27-2003, 09:34 AM#4
Xinlitik
Make a item haste bonus and give it whatever value you want. Add it to the hero.. remove it when you want. Of course, this wont work if you want haste % depending on something like how many kills or whatever, due to the fact that Blizzard "fixed" the item bonus stacking from triggers...

Ohh shiz. I just realized something. They didnt just change it for triggers... it's for all items! DOH!! I was wondering why they called it an exploit. It was...sorta.. having 6 crown of kings... etc.
Well, that means I have to do a lot of item editing. Really messed up my item system /sigh
12-27-2003, 09:47 AM#5
Alakafizz
Tried using the action "Unit - Replace (triggering unit) with (number) (unittype) using (The old unit's relatives) life and mana" ?

Create another unit with the same skin, and slower attackspeed, and then replace the old one with the edited one. Dunno if it works, but it think it would :)