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Clifftop village platforms

12-28-2003, 06:59 AM#1
Toxicseaweed
okay, don't tell me to go try this because i can't.
2 things.
Is anything special about the invisible platform doodad? pathing wise, like is its pathing effected by this size, and if so, if you change the size of the invisible platform will its pathing increase?
12-28-2003, 06:30 PM#2
AllPainful
The invisible platform what it does is changes the pathing of where ever you put it to pathable (even the side of cliffs or underwater).

NO, changing its size does not change its pathable area because its PATHING MAP is what determines the area that it effects.
12-28-2003, 07:02 PM#3
Toxicseaweed
thanks i understood that much, i'm just curious if anything is special about the invisble platform pathing map. just curious :)
12-28-2003, 08:23 PM#4
AllPainful
Nope, its just another pathing map. Namely an Unbuildable one (in tga color is Blue). Also note 2x2 = size of a tree, 4x4 = size of a human guard tower. In other words 2 = 1 gridsquare in-game.

it is (located in ROC):
PathTextures\2x2Unbuildable.tga - For the small one
PathTextures\4x4Unbuildable.tga - For the big one

Other pathing maps of different sizes with the same property would be:
ROC-
PathTextures\6x6Unbuildable.tga
PathTextures\8x8Unbuildable.tga
PathTextures\WayGate.tga = This one is basicly 20x20 unbuildable

TFT-
PathTextures\10x10Unbuildable.tga
PathTextures\16x16Unbuildable.tga
PathTextures\16x8Unbuildable.tga

Others you might want to try (Basicly these have 100% pathing, in tga color is black):
TFT-
PathTextures\8x8nothing.tga
PathTextures\16x8nothing.tga
PathTextures\16x16nothing.tga


In one of my maps I wanted to make a HUGE area unbuildable, so I made a custom destructable based off one of the pathing blockers and changed its pathing map to the waygate one. Worked perfectly. And the "Invisible Platform" doodad is basicly a pathing blocker that ENABLES pathing instead of disabling it.