| 12-28-2003, 11:47 AM | #1 |
So I have a simple corpse explosion spell.. using no Trigger at all, just a Raise Dead spell that summons a unit with no model for 0.01 seconds that explodes on Death causing damage... BUT, I'm aiming for more creativity here. Lets say a unit is under the influence of Cold Arrows... and he gets hit by Corpse explosion. I'd like the Cold Arrows to amplify the damage taken by a corpse explosion but after an hour or trying various triggers I thought might work, I've had no luck. Any suggestions from the experts? Driving me nuts. |
| 12-28-2003, 01:12 PM | #2 |
What i'm really looking for a way to detect what type of spell was used when a unit took damage... unless someone knows a better way. |
| 12-28-2003, 03:00 PM | #3 |
Only solution i can think of is to assign a custom value when the target is hit by cold arrows. |
| 12-28-2003, 05:08 PM | #4 |
Check to see what buffs are on the unit Conditions ((Triggering unit) has buff Cold Arrows (Info)) Equal to True you can thank patch 1.13 for this :D |
