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When is your rpg file size to big?

12-28-2003, 08:47 PM#1
Silenkiller
Everyone wants their rpg to be playable on b.net.. and everyone wants their rpg to have cool music/graphics.. so when do you draw the line? Do you just ignore the 56ker's out there, and go for the 5 mb? Or is that just to big for b.net? 10 mb? 20mb?

When do you know to sacrifice quality for file size... emote_confused
12-28-2003, 09:29 PM#2
35263526
You can't play multiplayer games using maps over 4mb. So 4mb is the limit.
12-28-2003, 09:35 PM#3
FyreDaug
But for a game you expect people to join and download, dont go over a meg, no one on bnet waits that long. Unless they hear really good things about it.
12-28-2003, 09:52 PM#4
Silenkiller
awe.. with all these sounds i'd be pushing 1.2 gigs :ggani:
12-28-2003, 10:20 PM#5
Silenkiller
thats true.. see.. i decided a while ago to make the first real good diablo rpg.. each map is an act.. anyhow, i extracted all the sounds out of the diablp mpq's and i want to use most of em =P
12-28-2003, 10:38 PM#6
Silenkiller
well.. the way i see it is.. im using their sounds from a game that they made in the editor they made and in another game that they made without benifiting in any financial way.. so i doubt that they are going to drop a lawsuit on lil ole me :D
12-28-2003, 11:30 PM#7
Dead-Inside
Actually, I think blizzard may dislike the fact that you're distributing Diablo sounds to people who may or may not have bought it themselves.

Regards
Dead-Inside
12-29-2003, 06:14 AM#8
Silenkiller
lol.. you guys are too much.. do you reaallly think blizzard would spent the money/time/effort to get a hold of me and legally tell me to get rid of the sounds? lol.. please :////
12-29-2003, 08:20 AM#9
zotax
1 Mb tops man, definantly drop the sounds, if only for the sake of filesize, sounds arent worth the size they take up, I usually cant hear much over my music anyway.
12-29-2003, 09:28 AM#10
xein
Drop the sounds, then it'll be ok.