How do I make a trigger that says when a unit enters Playable Map Area, it has its total health (not like 10/20 health, I mean like instead of 20/20, lowered by 50% = 10/10) lowered by a set percent (20%(80% total)), or boosted by a set percent (20% (120% total))??
I'm adding difficulties to this map, and I know it can be done, Enfo has done it, but how do you ? |