HomeUser Control Panel (unavailable in archive)ForumsTutorialsArt GalleryResourcesMaps

How to do this for a TD map......

09-24-2002, 12:01 AM#1
Guest
Alright i have 8 user starting points and 4 starting points for computer.I need to know how to pick the mosters i want and give their health and how to make it go from one level of like spiders and when u defeat those go to a level of flyin dudes. What i want to know is how to get all the monsters into the computer starting points and how to send them out at certain times and have them followin a certain path. Also i need to set it up to wher e when u kill a monster u get one gold then after a full level u get 30 gold!!! Also i need a leaderboard. If u can help me with this i would really really appreciate it. Thank you for ur time!!!!!!!




Unreal_Cruelty
09-24-2002, 12:56 AM#2
Hackman
Are you asking us to effectively make this map for you? Pretty much what you're asking for is what triggers you need for EVERYTHING.

In all seriousness, almost no one would spend their time creating all the triggers for some random person's map. If it was just one or two things you had a question about, people would be more willing to answer. But what you're asking us is for what looks to be an entire trigger system.

So I'll give you a hint. Everything you want in your map involves triggers and regions. Go and learn how to use triggers and regions and you'll be able to do everything you're looking for yourself. Learn more, and you'll be able to do cooler stuff. It just works that way.
09-24-2002, 01:08 AM#3
Guest
Its alright if u only answered a couple or even one. Its just that im a newb at this sooo...... i needed help. So if like alot of people just answered one of them it would be cool.
09-24-2002, 02:22 AM#4
Guest
Simple, look at other tower-d maps (arkguil's for example), they are all in there.
09-24-2002, 04:45 AM#5
Phil_123
Here's a little help:
(I agree with Hackman so... LOOK AT OTHER TD MAPS!)

edit: oh btw if u like the TD design in the pic, take it, steal it, do whatever u want to do with the design.. i dun want credit for it.. just dont edit it so it looks like zeta 2 way def and give me credit..
09-24-2002, 06:40 AM#6
Hackman
I'm sorry if i sounded a little harsh, but even newbie mappers need to learn the basics. Looking at other TD maps to see how they did their triggering will help greatly, we're just unwilling to help those who don't want to help themselves first.
09-24-2002, 11:43 AM#7
Guest
Thank u for ur help!!!!!!! Also if u still just want to write down the trigger u can!!!! But it looks like i have to do it myself hehe!
09-24-2002, 10:37 PM#8
Unwiseman
im sort of a n00b but im sort of not its ez

-Event: Depends on what you want like Time Elasped or like after a level ends (some times you dont have to put one)

-Condition: Umm not sure what the trigger is cus im not at my house but its like Player # food equal to 0 or less on playable map area

-Action: Create ## units in region ##

this probley wont help but i learned a lot by experimenting and looking at other peoples maps i never copied them tho

-Event: There are i think 2 ways to move the guys.
Event1: Every 1 second
Condition: None I think
Action: move all or player ## units to region ##

or

Event2: When unit enters region ##
Condition:Triggering unit owned by player ##
Action: Unit group select all units in region ## and move to region ##

im not sure if those are right but im certain the 2nd one is right

also create custom towers for ur towers lol and edit the monsters hps and armor and speed also ur build time and gold cost and lumber cost and also Attacking Projectiles : D also if u want a leaderboard just copy and paste the trigger from a TD haha but u well probley have to create a varible for it like Kills with Interger Array Checked
09-25-2002, 01:58 AM#9
Guest
Thank u i will try this tomorrow!!!
Its funny ur a newb and ur helpin me while there are pros out there who dont give a little time to help me learn so i can stop botherin them!! ThanKs Again