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event: "unit does something else then mov?"??

12-29-2003, 03:06 PM#1
Peacerich
Ive made a spell who makes all units nearby invisible (permanent). Now im trying to make a trigger who makes them loose the invisiblity when they do something else then move (like the normal "invisibility" spell, "if the unit attacks or casts a spell it will become visible"), is that possible?

there are triggers for the rest, i only need the event, like this:

event: unit with permanent invisibility does somethign else then attack
actions: remove permanent invisiblity from triggering unit

plz help
12-29-2003, 03:12 PM#2
Extrarius
You could create a trigger with events for every type of order and make a condition that test if
1) the order is not move, hold, stop
AND
2) if the order is smart, the order DOES NOT target an enemy or a doodad
12-29-2003, 09:20 PM#3
TheZaCrew
Event - Unit is issued an order targeting an object
Condition - Issued order is not equal to move and unit is equal to unit in unit group
Action - make unit visible/remove permanent invisibility.
12-29-2003, 10:48 PM#4
LegolasArcher
Code:
Event - Unit is issued an order targeting an object
Condition - Issued order is not equal to move and unit is equal to unit in unit group
Action - make unit visible/remove permanent invisibility.

Exactly, but what is the unit group for? To check if it is under that buff?
12-30-2003, 12:02 AM#5
linkmaster23
YOu add the AFFECTED units to a unit group. Sigh* People need to take a minute and think.
12-30-2003, 06:57 AM#6
Peacerich
Ah np i got it, i used this:

Stealth End
Events
Unit - A unit Is attacked
Conditions
Actions
Unit - Remove Stealth (invis) from (Attacking unit)


I know you would have come up with that much quicker then me, if i wud have asked for that. Anyway, it works.

Thx for replying=)
12-30-2003, 02:21 PM#7
linkmaster23
Hey that wont work will it? How will they be attacked if they have invisablity on?
12-30-2003, 02:51 PM#8
Peacerich
the ability "permanent invisibility" is the same as level 3 feral spirits have. They are invisible all the time except attacking. If they attack and run they become invisible again. So they can attack AND keep invisibility without the trigger i just posted=)
12-30-2003, 03:25 PM#9
linkmaster23
lol, i misread it. I thought you put if the unit got attacked it would remove it from them. But its the otehr way around.
12-30-2003, 03:57 PM#10
Peacerich
:D