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Waiting...

12-29-2003, 05:28 PM#1
HEZZA
hmmm im doing a little rpg and in the cinematics if its only one person , the timings are perfect...but if its 4 thats how long it is reduced by....so i heard and im sure i seen it doen before u set an interger as a variable or something for a wait command which make it smooth no matter how much players there are in the game...


ug that didnt come out right...
BASICALY

i want a wait command which works for how many ever players are in so that i my cinematics are smooth because 10 seconds with 1 player is 10 seconds...but with 2...is 5...
12-29-2003, 05:31 PM#2
Extrarius
In TFT there is a PolledWait function (or 'Wait (Game Time)' in the GUI) that waits a specific number of real-time seconds.
12-29-2003, 07:30 PM#3
Dead-Inside
For cinematics, use timers. You don't have to show them, but set your timer and have stuff run off when the timer is done.

Regards
Dead-Inside