| 09-24-2002, 01:22 AM | #1 |
Not sure if this has been asked but with the triggers Special Effects on unit what can you change the 'overhead' bit to? i want it to work on the base of my unit |
| 09-24-2002, 08:30 AM | #2 |
| 09-24-2002, 08:55 PM | #3 |
Guest | so how exactly can i understand what they say there?...i don't know any chinese |
| 09-24-2002, 11:40 PM | #4 |
yeah i couldn't understand the chinese either but if you look a bit down it shows ya overhead (Í·¶¥£¬²»°üÀ¨Í·²¿) head (Í·£¬°üÀ¨Í·²¿) chest (ÉÃ*Ìå) origin (ÍȲ¿) hand (ÊÖ) foot (½Å´¥µØ²¿·Ö) weapon (ÎäÆ÷£¬½öÏÞ Ó¢ÐÛ) -Understood up here but what the hell are the next two lines? or where do you type em in? i tried foot and it actually goes to arandom part of his feet so its either at his left or at his right foot and not between.. guess its origin that i should try ÏÂÃæÕâЩÎÒ²»Ì«Ã÷°×~ÖªµÀµÄÇë½âÊÍÒÔϰ¡~£º£©~ sprite (½öÏÞ ½¨Öþ) medium (½öÏÞ ½¨Öþ) large (½öÏÞ ½¨Öþ) left right mount (for mounted units) rear (for quadrupeds) first (½öÏÞ ½¨Öþ) second (½öÏÞ ½¨Öþ) third (½öÏÞ ½¨Öþ) fourth (½öÏÞ ½¨Öþ) fifth (½öÏÞ ½¨Öþ) sixth (½öÏÞ ½¨Öþ) rallypoint (½öÏÞ ½¨Öþ) |
| 09-25-2002, 12:14 AM | #5 |
Guest | i still don't get it...it says some english, but then right after each english word, there's some more chinese that i don't understand... |
| 09-25-2002, 09:28 AM | #6 |
Guest | its quite simple, each unit has some attaching points, which can be used to attach special FX with it. For regular units they are: overhead=above the head of the model, seperate of unitmovement head=on the head itself. The attaching art follows the heads movement (for helmet attachments it would work perfectly) chest=on the units chest. Attaching art follows the chest (armor) origin=the base of model, means the center point at the feet of the model (hero glows and aura's) hand=Hand, can be either right of left (weapons, shields, books) foot = Foot, can be either left or right (usefull for deamons, attach flames to their foots so they walk with fire) weapon=weapon art, this allows you to see what is shown on the weapon (Hero Glow) This part only applies to buildings so dont bother with it sprite medium large These are the attaching referment code that supplements the basic attachings. This to pinpoint more exactly in more advanced models. left=Left side of the model right=right side of the model mount=it refers to the mount unit, not the rider rear=same These are for buildings so dont bother with it first second third fourth fifth sixth rallypoint =point where you cna see the rallypoint (like the Ancient o the wild has flag in his hands) How you type it? Like this Foot Left etch etch etch. |
| 09-25-2002, 11:06 PM | #7 |
Guest | so what you're saying is, that we can make stuff like dogs in a little town glow like a hero?... |
| 02-26-2003, 08:25 PM | #8 |
i think he meant the buff overwrites the hero glow but i think u can put a fx on a dog |
