| 12-29-2003, 08:42 PM | #1 |
I know this question has been asked many, many times, but mine will go into a more specific one. After I import my model I have to change the custom model and texture directory. What should this directory be? I hope you understand my question. In the mean time I will be working on my skin in MS paint....lol. |
| 12-29-2003, 10:42 PM | #2 |
When you are using the art tools the path for the blp is only the name oft the blp. Example furz.blp Nothing else. |
| 12-30-2003, 12:59 AM | #3 |
thanks doh, it didn't work. Under full path in the import manager it says lizard.MDX for the model, and lizard.blp for the texture. then I save, close and reopen world edit. Then I go into my object editor, create a new custom unit. I base it on the hydra. In the unit properties I change Art - Model file to import which is lizard.mdl. What am I doing wrong? |
