| 12-31-2003, 06:38 PM | #1 |
I come across two spell ideas for the map i made, but thats one hurdle which i have to cross.I think the solution for this two spells should be the same. Is there anyway to prevent player from controlling/selecting the units without the change of ownership? Is there anyway to disable all skills of a hero so that only the movement can controlled.Note that the skills varies for each heroes.The ownership of the heroes must remain. I think very hard on how to do this using the triggers, but stupid me, I just cannot solve it. Please help me. |
| 12-31-2003, 11:31 PM | #2 |
u can make the units have the same teamcolour as the player (if u have tft) about the movement thingie... maybe if movement would be with arrow keys and spells be activated whit hotkeys... |
| 01-01-2004, 08:09 AM | #3 |
sorry, but what i want is actually the ownership, not the teamcolour. The teamcolour stuff may actually perform what i want, but since its related to an ultimate spell, i doesn't want the unit/hero kills to belongs to neutral hostile/whatever instead of the actual owner. I create a trigger-based spell, and it allows control of enemy heroes for a brief amount of time, but I dont want the player to use the spells the hero that was being controlled. In other words, i just want that spell to just control the movement, meaning that heroes can't do anything except walk and stop. |
