| 09-24-2002, 12:29 PM | #1 |
Guest | Ok, I have three distinct issues, and I'm not sure how to address them. My first issue is with buildings and units. How can I change the order a building shows up from a peon build command? And units the same way, how can I change the order they show up for training (I have 5 units being trained from one building, but only 3 show up)? I also have some units in the map I'm making that have spells they can cast (bloodlust, web, inner fire) but I don't want the players to have to research the abilities. How do I make this happen? Third, I have modified moonwells, and when a peon builds one, it won't regain mana after replenshing a unit. Any help would be appreciated. |
| 09-24-2002, 01:36 PM | #2 | ||
Guest | Quote:
for example Scenario > Upgrades > priest adept training [researched] this also increases hp and mana of the priest, if u dont want that, maybe you can choose a different type of the ability (like the neutral hostile version of bloodlust).. Quote:
That's probalby because they only regain at night.. Modifying the mana regeneration of the building might work though. Now the mana regen field isn't enabled for buildings by default, but you can enable it in unitmetadata.slk (field (26,O) should be set to 1). |
| 09-24-2002, 04:43 PM | #3 |
Guest | Thanks, That helps. Now I just gotta figure out how to change the order units show up in the buildings for training. I know I'm gonna have to edit txt/slk files, but I don't know where to begin. |
