| 01-02-2004, 02:23 AM | #1 |
the trigger im trying to do is basicly a custom dummy spell called "Move", you click that then your troops move there but not the caster but the hard part is the troops have that ability that lets them roam around (Locust i think) and when i try it on them it dosent work please constructive comments only |
| 01-02-2004, 02:32 AM | #2 |
Yes it is possible... use a blank spell that can target a point, and have it when the order is issued for the spell, it orders all the units in the unit group troops, or whatever, to move there |
| 01-02-2004, 02:36 AM | #3 |
can u give an example, i think ive tried it but the Locust spell (was aloc when i used it) keeps making them wander around...Its not like they dont acknowledge the order was givin it is that they wont complete it EX> You order them to move. The begin to move like .30 seconds later the begin wandering again its hardly noticable that they ever began moving |
| 01-02-2004, 02:40 AM | #4 |
Well assuming that you have the move thing correct, just before they are issued the move order, remove the ability from them, then afterwards, after they reach the region (target point of issued order with size 50, 50 or something) then add the ability back |
| 01-02-2004, 02:50 AM | #5 |
tried that, problemw itht hat is it dosent remove anything or dosent seem to, and when you add it back the caster gets the ability also |
