| 01-02-2004, 08:00 AM | #1 |
Someone posted waaaaayyy back, an example map where there was no "our hero has fallen" msg/txt as well as making it so that some heroes icons wouldnt appear in the top left screen. Im pretty sure I can turn of the hero has fallen msg/txt generally, even for only certain heroes, but what I need most is how to turn of the top left hero icons for some heroes, but not all of them. Any ideas? |
| 01-02-2004, 01:12 PM | #2 |
Event - A unit dies Condition - Unit Type comparison, Unit type of dying unit equals to <your hero> Action - Change dying unit owner to neutral passive, retain colour |
| 01-02-2004, 01:16 PM | #3 |
Its a stat now in 1.13 Stat-Show hero Icon As far as messages change the player and change it back right after he dies so it doesn't show the message like that guy suggested. |
| 01-02-2004, 09:09 PM | #4 |
Thanks a lot, I think that should do it. |
| 01-03-2004, 05:58 AM | #5 |
And now for something completely different... I though I might as well kill 2 questions with one thread, so here goes. Im making a mass move function and I was wondering what the best way is to set the point where they are to move to. What Ive got so far: E:A player skips a cinematic C: A: ???????? Pick every unit in unit group all units owned by player triggering player and order them to attack move to MassMovePoint[PlayerNumberofTriggeringPlayer}. Whats the best way to set the region? I was thinking selecting a unit for a player, then the player uses the units rally point for the region, or a spell targeting a point, but this isnt really fluid. Ideally I want someway where you just push esc and ur cursor turns into a targetting crosshair type thing, something swift and noob friendly. Any ideas? |
| 01-03-2004, 07:51 PM | #6 |
Anyone? |
| 01-03-2004, 09:02 PM | #7 |
I'm not sure how you catch the esc key being pushed but im sure there is a way. E - Esc key is pressed A - Select <UNIT> A - Give <LCU> one <modified infernal stone> A - Order <LCU> to use <LCI> E - Infernal stone is used A - blah |
| 01-03-2004, 11:53 PM | #8 |
Ya, that what I was thinking, though I still wonder if theres a more direct route. But yea, if theres not thats probably as good as it gets Oh amd you detect ESC presses by "A player skips a cinematic" |
