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Hero has fallen msg/Icons

01-02-2004, 08:00 AM#1
zotax
Someone posted waaaaayyy back, an example map where there was no "our hero has fallen" msg/txt as well as making it so that some heroes icons wouldnt appear in the top left screen.
Im pretty sure I can turn of the hero has fallen msg/txt generally, even for only certain heroes, but what I need most is how to turn of the top left hero icons for some heroes, but not all of them. Any ideas?
01-02-2004, 01:12 PM#2
Phil_123
Event - A unit dies
Condition - Unit Type comparison, Unit type of dying unit equals to <your hero>
Action - Change dying unit owner to neutral passive, retain colour
01-02-2004, 01:16 PM#3
weaaddar
Its a stat now in 1.13

Stat-Show hero Icon

As far as messages change the player and change it back right after he dies so it doesn't show the message like that guy suggested.
01-02-2004, 09:09 PM#4
zotax
Thanks a lot, I think that should do it.
01-03-2004, 05:58 AM#5
zotax
And now for something completely different...
I though I might as well kill 2 questions with one thread, so here goes. Im making a mass move function and I was wondering what the best way is to set the point where they are to move to. What Ive got so far:

E:A player skips a cinematic
C:
A:
????????
Pick every unit in unit group all units owned by player triggering player and order them to attack move to MassMovePoint[PlayerNumberofTriggeringPlayer}.

Whats the best way to set the region? I was thinking selecting a unit for a player, then the player uses the units rally point for the region, or a spell targeting a point, but this isnt really fluid. Ideally I want someway where you just push esc and ur cursor turns into a targetting crosshair type thing, something swift and noob friendly. Any ideas?
01-03-2004, 07:51 PM#6
zotax
Anyone?
01-03-2004, 09:02 PM#7
Scarlet-Russian
I'm not sure how you catch the esc key being pushed but im sure there is a way.

E - Esc key is pressed
A - Select <UNIT>
A - Give <LCU> one <modified infernal stone>
A - Order <LCU> to use <LCI>

E - Infernal stone is used
A - blah
01-03-2004, 11:53 PM#8
zotax
Ya, that what I was thinking, though I still wonder if theres a more direct route. But yea, if theres not thats probably as good as it gets
Oh amd you detect ESC presses by "A player skips a cinematic"