| 01-02-2004, 07:50 PM | #1 |
Okie guys here my problem, I am trying to make a map where baiscly tons...and I mean TONS of heros try to breech a castle. I am useing about 100 enemy heros and they level as they kill our defences etc. Problem comes here, I want these heros when they level to gain abilitys, and use them as they fight agesnt the players. As is, the only way I see of doing this is to make a TON of triggers for EVERY SINGLE HERO which could take forever. If anyone has a good idea on how to make this a reality I would be greatly appreciative! |
| 01-02-2004, 08:25 PM | #2 |
y don't u do a loop for the amount of units that are against you, have the loop force them to do an ability, create a new AI, or go crazy and do a whole pick *** units controlled by _____ and do whatever u want. |
| 01-02-2004, 08:39 PM | #3 |
Thats a little beond me, please elaborate ^^ |
| 01-02-2004, 08:48 PM | #4 |
Pick every Unit in Playable Map Area Matching Unit Type of Picked Unit is equal to <hero type> owned by <enemy player> and do actions (multiple actions) Order Matching Unit to Cast <ability here> |
