| 01-03-2004, 05:55 AM | #1 |
Just asking for an opinion before I go way all out on this map. (It has already taken a lot of my time) Read if you played MSD (If not, read the other section) Anyways, I am working on a map, very similair to Multi Square Defense, but with some newer options, features, stuff like that. There won't be cheesy spells like thunder clap, crit strike, most of them will be original/trigger enhanced. When the game starts, Player 1 has several options to choose from before anyone can play. These options are -- Difficulty, Pathways, Path Sides, Unit Spawn, and Extras. When the game starts, each player gets a wisp and selects if they want to be a Tower Builder, Hero, or a Spaceship. Now, tower builder doesn't generally mean TOWERS only, but there is a city builder. Heroes are heroes, and spaceships are just zeppelins, things like that. If you've played Battleship command, that's what the ships are going to be like. Read this if you don't even know what MSD is Well, my map will have 4 squares. There are 3 players to a team, and each team has to defend their castle. The castle is in the middle of the square, and each player has an income building. These income buildings let you buy units and they spawn in your opponents place. That's the general idea, so there you have. Now read the first section... (Above) There are some other features, but I don't feel like typing anymore, please rate. |
