Basically I want to store some information on a unit based off of what ability is on him at that time. Is there a way to figure out what ability is on him? A pratical way i should say.
Originally posted by Ballsacian1-EoA I can't use custom value because i'm allready using it. And the ability lvl can't really be used because its more than one ability.
You can use level (Did you even check that trigger call?)
I think you misunderstood what Vex said. You can use that trigger to check the level of a defined ability. If it has the ability, it will return a value > 0. If it doesnt, 0 will be returned.
So just imput the abilities you want to check for in your function.