| 01-03-2004, 08:07 PM | #1 |
I just need some help on skinning. When I tried to put it in the game, it won't work. I am sure I follow i correctly but there might be some mistake.(i don't have frozen throne yet) And also some questions: ??1: Does the W3M Utillities work on importing skins? ??2: Why when I use MPQ2k, it only pop-up a DOS window and disapper?(I use windows XP. Anything to do with this?) Please help!!!:D |
| 01-03-2004, 08:28 PM | #2 |
if u use wc3m utillities u can use the function: custom skins it works for me |
| 01-03-2004, 08:35 PM | #3 |
Guide Part 2: Getting it working Ingame (now this is a little tricky) 1. Load up Warcraft 3 Frozen Throne Map editor, make a new map or select the one you want your skin in. 2. Go to module drop down tab, then select Important Manager. 3. Go to file drop down tab, import file, select your skin 4. Now you have to make a custom file path, double click the skin you imported, check the box with custom file path and enter the units file path *info* File path is where you found the skin example Textures\Blademaster.blp Units\Undead\Ghoul\Ghoul.blp 5. Go to file test map skin appears in-game and in editor 2nd time around Ok this is how it goes down for the people without TFT Extra tools: WinMPQ Step 1: Open wingmpq, and go to load mpq load up your map Step 2: go to add file add you skin and change the file path Step 3: Test the map ingame should work.... |
| 01-07-2004, 04:12 PM | #4 |
dude, he doesnt have frozen throne, there is no import manager. And I am using windows xp too and mpq2 does the exact same thing to me. |
| 01-09-2004, 04:17 PM | #5 |
MPQ2k dos the same thing to me too! I also have winXP... You can import files to a map using the last version of WinMPQ. It works for me.. |
