| 01-03-2004, 10:55 PM | #1 |
Hey everyone, me again, Im making ANOTHER RPG, this one i might actually finish. Anyway, to the point, im trying to make a critical strike spell that has a cooldown. I edited it, and added a cooldown, but it still doesnt have one. It appears to wait the cooldown after the first attack, then after the cooldown time passes, he does a critical hit every time. HELP |
| 01-03-2004, 11:27 PM | #2 |
Critical strike is a passive ability. Critical strike takes effect in 15%. Critical strike is does not require mana to activate. The blademaster no matter will keep doing an Critical strike if your lucky, if you want to stop the critical strike or lower the chance either remove it or lower the % to multiply is damage. I dont know how critical strike works, the red number displaying his damage its just all hidden sorry I don't know. :nono: |
| 01-03-2004, 11:31 PM | #3 |
The only way I can think to do this would require triggers. You need a critical strike ability and a dummy critical strike ability. But you'd also need a way to detect a critical strike, and I don't think there's an event for that :/ |
| 01-03-2004, 11:37 PM | #4 |
Damn... Thanks anyway, but i have another problem now too, how do i set a created unit to drop a certain item. Is there a way to make it so every unit of a certain type uses the same item drop table? |
| 01-04-2004, 12:09 AM | #5 |
How about you do something similar... slow orb that casts shadowstrike. You could calculate the hero's damage w/o items or tomes etc at the level that the hero would have that level of "crit strike." So, let's say the hero has 25-32 damage at level 5. At this point, he would have level 3 of the ability, for this example. For this example, the multiplier is x3. Find the average damage (28.5) round up (29), and then multiply it by 2. That way, he'll hit for 58 + the damage of his regular attack, effectively creating approximately 3x damage. However, this wouldnt work at all with +dmg +stats items or tomes. |
| 01-04-2004, 02:22 AM | #6 |
for crictical strike the ionly thing i can think of is use eitehr storm bolt or some spell taht targets and make it close up range and remove the stun and chaneg teh animation |
| 01-04-2004, 02:54 AM | #7 |
Modify bloodlust so it self targets, lasts only long enough for one attack, has no mana cost, short cooldown, etc. etc. Use triggers to create the damage text over the target. |
