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My first 100% Filter Skin

01-04-2004, 03:28 AM#1
kuramaRoze
Sorry for the low skin qual, it was made high res, but didnt work well, so I made it 256, thus a pixellated look. This is made 30% from photoshop custom filters, and 70% from filters that come with it.

Also, if you know how to get a high res 512x512 skin to work ingame, please tell me!
01-04-2004, 03:45 AM#2
toochaos
now that looks strange for just using fillters i can imagine it would be hard to get that affect and would take alot of time and effort very interesting.
01-04-2004, 03:56 AM#3
kuramaRoze
Yea, its wierd but fits what I wanted to use it for.
01-04-2004, 12:30 PM#4
FinalTyrant
512x512 skins can work fine just like 256x256 so when its 512x512 just make it BLP and it can be imported in ur maps :D
01-04-2004, 11:55 PM#5
NuklearPanda
that would only take 5 seconds to do..
01-05-2004, 12:38 AM#6
toochaos
let see your filter only skin then nuk that looks just like that and see how much time it takes u
01-05-2004, 12:40 AM#7
Whitehorn
That's simply horrible.
01-05-2004, 01:03 AM#8
antihero
Is it suppose to be a rusted green statue?
01-05-2004, 01:22 AM#9
NuklearPanda
Quote:
Originally posted by toochaos
let see your filter only skin then nuk that looks just like that and see how much time it takes u


Maybe people shouldn't make all filters skins, ever think of that? I'm Halcyon by the way.
01-05-2004, 02:25 PM#10
lok_kain
Did he washed himself on liquid paper ? :ggani: thus In other fact this is a great skin it almost looks like stone except for the little cape and shoulders you know...
01-05-2004, 07:48 PM#11
NueRoN-X
Quote:
Originally posted by Whitehorn
That's simply horrible.


haha would you be related to simon cowell by anyy chance? (just kidding :ggani: )

ahh well it's not that bad...but of course it is only filters