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Alternate Models

01-04-2004, 03:58 AM#1
Psyborg
I'm using the demon hunters alternate model.. my problem is that if the unit casts an ultimate spell it changes back into the normal demon hunter model after spell finishes.. How do I stop it from changeing the model back..?
01-04-2004, 04:23 AM#2
th15
Im pretty confident this will work. Open yoru spell in bject editor and change the following field "Art- Animation". Change it to alternate, attack or some other alternate animation.