| 01-06-2004, 04:59 PM | #1 |
I tried using the Warcraft III preview tool of the of 3ds max Warcraft tools. and got a warning about a unknown pixel depth which I don't understand because I am shore I put it on 24 bit. Ow, and I use Paint Shop Pro. Douse anyone know if this will be a problem or how to solve it? |
| 01-07-2004, 03:24 AM | #2 |
the skin isnt in 32 bit |
| 01-07-2004, 08:38 AM | #3 |
thanks! How can I get it to be 32 bit? The highest resolution I can get is 24 bit.... [edit] because I even did not understand myself :bgrun: |
| 01-08-2004, 01:45 PM | #4 |
WTF i don't understand. I know I'm noob and all but i really can't find 32 bit color depthemote_sweat only thing i can think of is i'm using the wrong program but i hear most people use paint shop pro and 8 is reasonable new. PS. it turns out to be more of a skinning problem, sorry about that. |
| 01-08-2004, 03:11 PM | #5 |
Ok 24 bit for the color and 8 bit for the alphachannel. 24 + 8 = 32 Add a completly white alpachannel and add some holes for teamcolor. |
| 01-09-2004, 03:08 PM | #6 |
:/ weird i got a alpha channel i read the alpha channel tutorial again and i noticed that Walt i have to do looks a lot like psp 7 so could the mask suck? you said to make a complete white alpha channel but i don't know where to find that. This is what i did: * "layers" => "New mask layer" => "show all" * making the hole things * "load/save mask" => "save mask to alpha channel" => naming it Alpha Channel 1 * deleting the mask * Saving the file Did i do something wrong? and a norther thing my skins deform every time i save i'm getting the feeling i use the wrong program.... i have got more problems with warcraft for ins tens not being able to install frozen throne so it could be my freaky computer:bgrun: :hammer: |
