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worker carrying resources

01-06-2004, 08:50 PM#1
Kaluo
Is there any way via trigger to put an amount of resources on a worker so that that worker would be carrying them? I really just need it for looks so simpler = better
01-06-2004, 09:34 PM#2
GreyArchon
Sort of on the same subject, is there any way to let a different unit carry a bag of gold? (so no Peasant/Peon/Mur'Gul Slave/Harbringer)
01-06-2004, 09:40 PM#3
HEZZA
you can make any unit mine wood/gold with the skill but the "bag" is a animation...so if you want it on a footman for instance, u'd have to make your own animation.
01-06-2004, 09:49 PM#4
Kaluo
well yes with the skill but isnt there any way to do it only by trigger, so i dont actually have to make him go to a tree/mine
01-06-2004, 11:25 PM#5
lancekyo
Archon maybe if you could find an sfx of a bag of gold you might be able to put it in his hand..
01-07-2004, 12:29 AM#6
Kaluo
you need to use animation - add tag - gold
this wouldnt work on anything but a worker so your going to need the model of gold bag to put on another unit
01-07-2004, 03:23 PM#7
TheZaCrew
Just do it by triggers like set workerunitvariable[1] = unit
Then do some triggers with unit comes with in range of workerunitvariable[1] then check the conditions and add some gold to the owner and display some floating text over the unit