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Place your Questions About Mapping Here

01-07-2004, 12:30 PM#1
Rust3d
Hey guys, instead of spreading them out all over the forums. So place some general questions here, and everyone is welcome to answer. And please dont flame people for their questions. We were all new once :D
01-09-2004, 02:07 AM#2
AntJAB
Would it be possable to get a condition (custom or not) to check the unit type being trained?
It would do worlds for a map idea of mine.

Event - unit begins training a unit
Condition - unit being trained equal to ______

All I can figure out is unit doing the training, and the unit once it's been trained. :bgrun:
01-09-2004, 03:22 PM#3
Magic
Or just go to the frickin' map development forum! :P
01-14-2004, 07:06 PM#4
Rust3d
hmm im not too good with advanced triggering, lemme ask around.
01-14-2004, 07:18 PM#5
Biflspud
How do you spell mapping? Because I thought it was spelled "mapping," but apparently it's "maping"? Hunh. And to think I've been wrong all this time.

The value of having individual threads is that their titles are searchable, and so people who are interested in a specific answer can go to them and learn it. A generic thread, like this, really only serves to generate points for the poster, as I suspect was your motivation.

Please, don't junk up this forum. If you have a question, ask it. If you can answer somebody else's question, do so. But don't create threads that neither ask nor answer a specific question.