| 01-09-2004, 04:10 PM | #1 |
ok, all I did was make a box in max, export it as box.mdx with the art tools exporter, opened up a map, imported it, changed its custom path just to box.mdx, took the peasent model, changed its path to box.mdx but I still dont actually load the model, All I get is the green checkered box what am I doing wrong? I also tried war3imported\box.mdx and \box.mdx, neither worked |
| 01-09-2004, 06:41 PM | #2 |
In the editor it will always come up as that unless you reload the editor. When testing it it should show the box that you made. If it shows the green box ingame then I don't know. |
| 01-09-2004, 06:45 PM | #3 |
it will never show the green box in game, it will either be there, or not anyways, I am aware of the necessity of reloading the editor after importing but that was not the problem the problem was merely a "\" that was unneeded. Everythings fine now, thanks |
| 01-09-2004, 06:54 PM | #4 |
And the right path is? |
