| 01-09-2004, 08:28 PM | #1 |
I know it's a lot to ask but in my opinion the info on how to animate in 3dsmax (and especialy in the way blizzard meant to) is reasonable limited. I read the smooth animating tread, and the tutorial with the art tools i got stuck. It lags info for people (like me) who never used max and just want to make a model I know that there is a very nice milkshape tutorial but now there are those wc3 art tools i want to use Max. I think it would be a sweat addition. comments please? |
| 01-10-2004, 04:16 PM | #2 |
animating in 3dsm isnt limited. it's your mind thats limited. milkshape is even worse. http://www.secondreality.ch/tutorials/tutorials.html http://www.spoono.com/3ds/tutorials/ |
| 01-10-2004, 11:49 PM | #3 |
I know 3dsm is not limited, more like too freaking big. what i said was the info on Animating is limited. And especially in the blizzard tut(in my opinion being a model rookie). but thanks for the links. Found one of animating i needed but it's with bones not with geometry what is used in the tut with the smiley thing. I assume that's not a big problem. But thanks i lost drive for searching solutions on my own, after a few days in the forums I found some again. |
