| 01-09-2004, 09:46 PM | #1 |
Hey folks. I've been making a little map in which archer stand ontop of guard towers. I made their collision 0, the tower's pathing 0, and increased the height of the archer so it looks like she's standing ontop of it. It looks fine in the editor. But when I start the map in War3 TFT, their heights automatically return to normal! What happened, and how do I fix this? |
| 01-09-2004, 11:39 PM | #2 |
Oh come on now. Anyone? :/ |
| 01-10-2004, 01:19 AM | #3 |
If the tower itself is not being used then i suggest making it a ramp doodad. That way it uses the tower's real collision i.e. the archer will stand ontop of it as if it were a piece of terrain. Theres a stickied thread somewhere here about it. |
| 01-10-2004, 01:50 AM | #4 |
Make the unit's movement type hover or fly. |
