| 01-10-2004, 03:00 AM | #1 |
Well, this is strange... and really don't know how to fix this. My hero aura is also affecting enemy units... How can i solve this, please.... is there a way ? |
| 01-10-2004, 03:09 AM | #2 |
And all this time we've been trying to use triggers to have auras effect the enemy. . . |
| 01-10-2004, 03:34 AM | #3 | |
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Yes.. but this is like... REALLY BAD ! I mean, imagine my aura affecting my units and enemy to do 30-40% increase speed and attack.. then my enemy aura doing the same thing.. and this gets really crazy... i mean, even in single player.. i hardly can target a unit.. they are mooving too fast... and it's wrong... |
| 01-10-2004, 04:22 AM | #4 |
Could someone prove this to me? With a screenshot? I will give you 25 points for your efforts. |
| 01-10-2004, 05:54 AM | #5 | ||
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I hope you can see in the screenshot how both human and undead are affected by my hero aura: ![]() Quote:
Thank you very much my friend ! I've checked the aura ability... and for unknown reasons... it got the target field empty... It's proably the 1.14 patch doing this... i never had problems like this. Big thanks... got to love wc3campaigns forum. You're the best ! Damn... after installing 1.14 patch and using UMSWE 4.1 beta... all my auras don't have target values anymore... is this because of 1.14 patch... because of UMSWE 4.1 beta... or because i am using an older AbilityData.slk ?!? Please let me know how i could solve this.. i have over 60 auras... can't start now edit on all of them... some of them don't even know how they actually acting... thx |
