| 01-10-2004, 05:07 PM | #1 |
i need a revive trigger that if u have more then or=1 wood they may revive if they dont have 1 wood you cant revive ://// |
| 01-10-2004, 06:53 PM | #2 |
Add an interger comparison checking the amount of lumber that owner of unit to be revived >0 as a condition. |
| 01-10-2004, 09:22 PM | #3 |
Events: Code:
Unit - A unit Dies Code:
((Dying unit) is A Hero) Equal to True ((Owner of (Dying unit)) Current lumber) Greater than 0 Code:
Hero - Instantly revive (Dying unit) at (Position of (Entering unit)), Show revival graphics You can obviously change where it revives, and remove lumber if needed. |
