HomeUser Control Panel (unavailable in archive)ForumsTutorialsArt GalleryResourcesMaps

Custom tree model

01-13-2004, 01:44 AM#1
Pesmerga
Hello. Im using the custom tree model : elveswood-1.mdx and I can use/see it in the editor, but when I run my test my map, the models dissapear and all that's left are shadows. I changed the barrens tree doodad model into elveswood-1.mdl (it's not mdx, it automatically changes itself to .mdl) and the path is war3mapImported\elveswood-1.mdl What really bugs me is that when I do the same thing to a unit, it works! But I don't want 5000 units on the screen, hogging up load time! Theres something wrong with my doodad, and if you can help, thank you a bunch!
01-13-2004, 02:00 AM#2
Dark Alucard
well i dont know to much about doodads, but i do know it must have something to do with the whole Variation thing that tends to mess things up, Go2 object editor and set number of Variations = 1(or 0 if it dosent work) i think that might fix it, if not i dunno
01-28-2004, 10:03 PM#3
Aznwhore
nice banner Esoteric Potentate....