| 01-14-2004, 12:02 AM | #1 |
I've been working on the spell breaker model to make it look like the alpha version of the druid of the talon. But for some reason the double bladed sword cant be edited out. I managed to change the mdl so the sword disappears for all of the animations except the Spell animation, which is still a problem but not the said "very strange problem." Now when my custom unit is imported into the WE it looks fine with the exception that the sword randomly appears attached to other units on the map! Even when I test the map, the its still attached to some unit and moves with that units animations. I dont even see how changing the mdl for my unit could attach something to another unit at all. So this is my dilemma and any help solving it would be . . . helpful. |
| 01-14-2004, 04:13 AM | #2 |
Haha, very interesting. I have no idea what causes it, but I guess you could solve it by finding whatever model that weapon is from and alpha it out? Unless you're planning to use the spellbreaker as another unit in your map. |
| 01-15-2004, 01:26 AM | #3 |
Well the sword is actually a part of the spell breaker model and even when I alpha it out of my skin it stays on the model. I even tried to set the geoset filtermode to transparent but it didnt change anything. The sword has the same texture as the rest of the main skin and I cant make it invisible without making the whole model invisible. |
