Well weeaddar's system may help you, but you will need to change every item from your map, if you want to do that for a very specific item there are a few dummy solutions.
The first one would be to make a dummy version of the item that doesn't have all those abilities and replace the real item with it, too bad there are no editor suffixes for items
If you want to remove an active ability you can also block the order to use the item with triggers, but that will kinda need JASS and a function of mine
GetIssuedOrderItem