| 01-14-2004, 04:33 PM | #1 |
how do i make a chat system thing that helps players... for example, like hints to playin the game.. well im lookin foward to arrays wit the chat hint messagin thing.. |
| 01-14-2004, 04:42 PM | #2 |
Well, here's a trigger that willo help players when they type: -Help Code:
Events - Player 1 (Red) types -Help as an exact match Player 2 (Blue) types -Help as an exact match (Do this for all the players) Actiosn - Game - Display message to (Triggering Player) for 10.00 seconds, diaplying text: <Your help message here> There you go, that should work. |
| 01-14-2004, 04:53 PM | #3 |
is there a way where it is auto and u have to either turn it off for example *hint - the ocean is blue(some **** like that) i f u would like to turn the hints off type off hints then like 30 secs after it will say another hint.. it has to do wit arrays i no it but idono wut to do |
| 01-14-2004, 05:02 PM | #4 |
You mean every 30 seconds you want it to randomly display a random text? Variable = String Array, named "Text" Triggers (3 of them) Code:
Trigger1 = Set Variable Event Map Init Condition Actions Set Text[1] = "Random message 1" Set Text[2] = "Random message 2" Set Text[3] = "Random message 3" Set Text[4] = "Random message 4" Set Text[5] = "Random message 5" ......Ect, ect..... Trigger2 = Random message Event Every 30 seconds of game Conditions Actions Display text to all players Text[random number between 1 and #] Trigger3 = Turn off hints Event Player 1 enters chat string "NoHint" Player 2 enters chat string "NoHint" Player 3 enters chat string "NoHint" .....ect, ect....... Conditions Actions Turn off Trigger (Random Message) Where the # in the second trigger is the highest number you went to in the set variable trigger. |
| 01-14-2004, 05:12 PM | #5 |
thanks alot |
| 01-14-2004, 10:54 PM | #6 |
Or.... u could used elasped time... but that would be kinda sloppy... i mean just for like if u did like 4 hints... if there was like 20 use the array!:ggani: |
