| 01-15-2004, 12:16 AM | #1 |
Does anyone know of a way to make a unit 'slide' from point A to point B? (Rapidly moving it is out of the question, for this unit will be in mass quantities and has a spell that will slide a unit, and that would produce lag) |
| 01-15-2004, 12:46 AM | #2 |
How so? If you mean 'strafing' left to right or such, then no I don't know how, but it would be interesting if someone found out... I would like to know as well |
| 01-15-2004, 01:03 AM | #3 |
You could just make a new animation where nothing moves... |
| 01-15-2004, 01:12 AM | #4 |
You can't do animations while a unit is moving |
| 01-15-2004, 01:19 AM | #5 |
I think making a custom point-targeting missile ability and setting the Missile Art as the unit's model would work. Problem is, the missile plays a death animation upon reaching the target. But with suitable SFX you should be able to hide that. |
| 01-15-2004, 02:03 AM | #6 |
I'm speaking more of making it look like the unit is 'pushed' to a location. I know it can be done using JASS, but I don't happen to know any JASS or how to use it well, so I'm wondering if there's a specific way I can use triggers to slide a unit. |
| 01-15-2004, 03:43 AM | #7 |
You could move instantly maybe? Do a For or loop or something and... Unit - Move Unit Instantly to a point with offset (Position of unit offset by x). x would have to be a pretty small number. Just have the offset to whichever direction you wanted it to go. |
